NOTABLES OF THE FLANAESS

Anfaren Silverbrow   

The High Priest of the Spindrift (Lendore) Isles represents the elven gods of the Flanaess and has nearly unimaginable spell casting powers. By his orders, the resident elves expelled nearly all non-elves a few years ago, and covered their islands with illusions and magical fog.                        

Basmajian Arras 

The Commander of the Sea Barons is a middle-aged copper-haired man, survivor of decades of piracy, ship-to-ship battles and assassination attempts. Arras kept the Sea Barons out of the Greyhawk Wars and favours neutrality, though there are concerns about the Sea Barons' ability to stay neutral in the face of recent shipbuilding efforts by the rear Kingdom of Northern Aerdy, which may allow Aerdy to attack. He lives richly and well.                                                                                          

Belvor IV     

The paladin King of Furyondy saw his nation lose land but survive against the armies of Iuz during the Greyhawk Wars. In 586 CY, he disregarded the Pact of Greyhawk to drive back Iuz’s forces and reclaim the lost territory. He used much of his family's wealth to finance this war, and even now struggles to recover financially.                                                                                                 

Cobb Darg    

The Lord High Mayor of Irongate is a wily old man named Cobb Darg, A political genius with an unmatched grasp of intrigue, Cobb Darg was not fooled by the agents sent into his realm by the Scarlet Brotherhood, and he had them all slain or expelled. He is a familiar figure to his loyal human and dwarf subjects, but almost nothing is known of him personally. He has rejected the United Kingdom of Ahlissa's proposal that Irongate become part of its empire.

Drax the Invulnerable 

The Lord Protector of Rel Astra was once a noble wizard who opposed Ivid V. Though evil, Drax was a popular and successful mayor, financially conservative and eager to enhance the city's position as a major seaport and trading centre. During the Greyhawk Wars, Rel Astra was attacked by Ivid's troops, and Drax was slain and turned into an undead being by Ivid V. He has made no official response to the call that his city joins the United Kingdom of Ahlissa, though he is unlikely to do so.    

Eclavdra      

Eclavdra's name is whispered wherever the deeds of the drow are discussed. An evil priestess of the spider goddess Lolth, Eclavdra is nonetheless one of the most diplomatic of the dark elves. She is involved in dozens of plots being hatched by Lolth, all aimed at the eventual conquest of the Flanaess and the enslavement of its people. Her home is a great drow city in a cavern beneath the Hellfurnaces. She currently keeps an eye on Iuz, but her plans are mysterious.    

Grenell

When the North Province declared itself to be the new Great Kingdom of Northern Aerdy, its former Herzog became the new Overking. An evil high priest of Hextor with little value for human life, Grenell is nonetheless a master politician and survived the Greyhawk Wars and the Great Kingdom's collapse without being captured, slain or turned into an undead monster.                                                       

Hazen

The Canon of Veluna is a priest of Rao, god of reason, with exceptional spellcasting abilities. Hazen leads one the strongest realms remaining in the Flanaess. In 586 CY, he worked with lesser priests and the archmage Bigby to drive out most of the fiends from the Flanaess using the Crook of Rao. He also supported Furyondy's attack on Iuz’s lands. He seeks to return balance to the Flanaess.

Hazendel

The King of Sunndi is a multi talented gray elf. At once wizard, priest and warrior, Hazendel is politically wise, listening to counsel from the elves, gnomes, humans and dwarves who harmoniously populate his isolated realm. Hazendel's worst enemies are the Scarlet Brotherhood (which has tried without success to subvert the realm from within) and the attentions of the United Kingdom of Ahlissa (which seeks to incorporate Sunndi into its new empire).

Iuz the Old

The child of the human female necromancer Iggwilv and the powerful demon Grazz’t, Iuz gained control of a small realm in the Howling Hills a little over a century ago, expanding its borders in a campaign notable for its horrific massacres. For sixty-five years Iuz was imprisoned beneath Castle Greyhawk by an alliance of adventurers (including the Mad Archmage Zagig), possibly with the assistance of an avatar of St. Cuthbert. In 570 CY, Lord Robilar, his orc henchman, Quij, and Riggby, patriach of Boccob, freed Iuz. The archmages Bigby and Tenser arrived, intending to kill him, but during Iuz’s incarceration the half-demon had transformed, and he emerged a demigod and escaped. He dreams of destroying the Free City of Greyhawk and those who nearly killed him when he was released.

Ivid V the Undying

Once capital of the Great Kingdom, Rauxes was a city held captive by the crazed, paranoid desires of the undead Overking Ivid V. Rumoured to traffic with fiends and monsters to maintain and expand his decaying kingdom, Ivid V was slain by his nobles ‑ but was "revived" by evil priests to become a thousand times more powerful. It is currently unclear whether Ivid V still exists, as no one can safely approach Rauxes and its bizarre fields of magic.    

Jaran Krimeeah      

Krimeeah was raised in a life of privilege among the Naelax family of the Great Kingdom, where he was tutored in the magical arts by the finest teachers. His magical talent became a source of arrogance, and after asking himself why his cousin, a lesser wielder of magic, should rule the Great Kingdom Krimeeah attempted a coup. When this failed, the wizard was exiled under orders never to reveal his family roots, though some have guessed his secret. Paranoia led Krimeeah to settle in the valley now known to all as the Vale of the Mage. He will go to any length to acquire or practice magic, and he intends to cheat death, though not as a lich. The wizard has not been seen or heard from in some time, and most speculate that he is searching out new sources of magic (some say on a distant plane), but his valley remains as dangerous as ever.                                                     

Kimbertos Skotti 

The King of Keoland is a woodsman ranger who led many expeditions against giants and humanoids in and around his kingdom Skotti’s kingdom is old and rich, though it suffered during the Greyhawk Wars, and has further depleted its resources in supporting attempts to reclaim Sterich. This grizzled old veteran is angry with himself for failing to act more quickly in the wars; now the king is forced to listen to regents he regards as inferiors, but he grits his teeth and heeds their words. His greatest concern at the moment is the Scarlet Brotherhood.

Korenth Zan, Father of Obedience     

Little is known of the leader of the Scarlet Brotherhood, though he is probably of Suloise ancestry. He is evil natured, which is clearly demonstrated by the means used by his organization to gain control of pivotal nations in the Flanaess This brilliant mystic master, perhaps a high priest, may reside on the huge plateau at the Tilvanot Peninsula’s heart. His plans for the Brotherhood remain a mystery.

Larissa Hunter

The Magister of Dyvers is the former captain of that cities Free Army. She has ably guided her trade-driven city through die turmoil that followed the Greyhawk Wars, including defusing a proposal by the Knights of the Hart that the city become part of Furyondy. Hunter is aggressive in dealing with Greyhawk.

Lexnol

The blunt but popular Lord Baron of Ratik is a ranger: a woodsman, tracker, warrior and scout who has fought for years against the Bone March humanoids raiding his lands. Lexnol's cool, hilly realm is rich with natural resources. He is on good terms with local gnomes and dwarves, and he has made a treaty for mutual defense and trade with the Frost Barbarians to the north.

Lynwerd

After his father Archbold III's abdication, Lynwerd assumed the throne of Nyrond in 586 CY. He strengthened his country by restructuring the military, by encouraging births among his people and by resisting a demand by representatives of the Theocracy of the Pale to give up the North Lands of Nyrond. Despite financial reverses and personal tragedy, he has been able to expand and stabilize Nyronds eastern borders, and to repair and strengthen his kingdom's roads, armies, cities and trade links.

Lyzandred

Well over a thousand years old, the legends of the evil lich Lyzandred make him the equivalent of a bogeyman in many parts of the Flanaess. He is even more frightening to those who know the truth – that Lyzandred was once a living, breathing creature and that he lies in a self‑made prison somewhere in the Abbor‑Alz Mountains. Lyzandred's tomb holds a reputation as one of the most dangerous dungeons on the continent. No matter how experienced, some adventurers shun the thought of exploring the lost tomb.

Obmi  

A sociopathic assassin and expert warrior, Obmi is a black-bearded dwarf with a magical throwing hammer. He kills, prisoners at the first sign of disobedience, laughs at massacres and has unbearably foul personal habits. It is said that his injuries heal in minutes, and he can come back to life even if slain. Obmi was last known to be working for luz the Old.

Olinstaad Corond

The Prince of Ulek is a fearless hill dwarf with a reputation as an orc‑fighter and wilderness scout. An old but hale white-bearded fellow, Corond wears armor even at court. Prince Corond is involved in an ongoing war with the Orcish Empire of the Pomarj as he attempts to retake the eastern lands Ulek lost in the Greyhawk Wars.    

Ogon Tillit

The Supreme Prelate of the Pale is a grim, humourless high priest of the god Pholtus. His Worshipful Mercy Tillit actually has little mercy, regarding everyone outside of his theocracy as degenerate heretics or worthless heathens. Tillit's army is very strong; in recent years, he has invaded portions of Tenh and continues to war there.

Philidor, The Blue Wizard

Philidor is an enigma, a wizard of tremendous power who first appeared toward the end of the Greyhawk Wars. Regardless of how he otherwise changes his appearance, his skin, hair, eyes and clothing always remain shades of blue. He has been seen in many places in the Flanaess, particularly in the Vesve Forest and the City of Greyhawk, though not in recent years.                                   

Prince Brightflame   

Melf, Prince Brightflame, is a cousin of Celene's queen, Yolande. Melf is a brilliant and knowledgeable elf, a fighter/wizard like his cousin, but his better grasp of the dangers the Flanaess faces has led him to found and declare himself the leader of the Knights of Luna, who seek to involve Celene in the larger world. He knows many powerful rulers and wizards and he works to oppose evil everywhere. Currently he lives in exile, sometimes in the City of Greyhawk.

Sevvord Redbeard          

The grim, bloodthirsty Master of Stonehold is a warlord with almost unparalleled experience. Ruthless and savage, he led troops to conquer, loot and occupy Tenh, though he now fights Iuz’s forces and the Theocracy of the Pale to retain his claimed territory. Stonehold currently suffers from attacks by the Snow, Ice and Frost Barbarians. 

Lord Robilar 

A powerful but unstable warrior, Lord Robilar is treacherous, untrustworthy and a liar. He is responsible for freeing the archfiend Zuggtmoy from imprisonment, and on a separate occasion, he was a member of the entourage that set out to free and destroy Iuz from his prison beneath Castle Greyhawk-Iuz escaped, and it is quite possible that Robilar's goal was not to kill Iuz, but to somehow enslave or ally with him. As a result of the battle that almost killed him, Iuz has vowed revenge on Robilar. Robilar was Rary's accomplice in the deaths of Tenser and Otiluke in 584 CY. He still serves Rary, using a wide variety of magical weapons and devices such as an artificial silver horse.

Turrosh Mak  

The half-orc Despot of the Pomarj is a superb warrior who fought his way up the ranks to become the warlord of many humanoid tribes. He united his armies and conquered part of the Wild Coast and the Principality of Ulek, but he cannot afford to go farther without risk of seeing his command collapse from intertribal conflicts.

Xaene the Accursed        

Before the Greyhawk Wars, Xaene was the court wizard of Ivid V but was replaced at the mad Overking's whim. Xaene went into, hiding and studied necromancy, but his misuse of an evil artifact caused him to be cursed to become a two-headed lich of horrifying power. Xaene is rumoured to have aided the Overkings descent into madness. He is believed to be destroyed.

Xavener I       

The first Overking of the United Kingdom of Ahlissa is the head of House Darmen, which has near-total control over mercantile activity in the realm. The Royal Guild of Merchants of Aerdy was formed by this house to manage its trade interests, and the guild today pours vast funds into Xavener's treasury. Little is known about Xavener except what his court tells others. He is a superb leader and very charismatic, but his enemies do not seem to survive long in Ahlissa, and it is apparent that some of his aides fear him very much.

Yolande

The Queen of Celene is not currently popular with many of her elven subjects. She has taken to heart her advisors' plans to keep Celene free of the power struggles across the Flanaess, which has caused some of her subjects to secretly turn against her. Yolande is a gray elf, both a skilled warrior and wizard of extraordinary age and power but, sadly, limited wisdom.

Other Notables

Many other characters exist in this campaign, but their whereabouts and plans are known to no one. Some may be dead, others may have fled to other worlds or planes; but one or more of these beings may return to the Flanaess. The demigod Zagyg was once the human wizard Zagig Yragerne, the "Mad Archmage" who ruled the City of Greyhawk for many decades and built Castle Greyhawk, now in ruins on the cities outskirts. Zagyg has a twisted sense of humour, as those who have explored Castle Greyhawk (and returned alive and sane) can testify. He was involved in the capture of Iuz many decades ago. Zagyg's allies over the years have included a number of adventurers who achieved unimaginable levels of personal power. These fellows still think of themselves as friends of Zagyg, though no one has the faintest idea where he is. Heward, inventor of the Mystical Organ that produces wild magical effects with each note, is a retiring bard and wizard who has visited many worlds beyond Oerth. Keoghtom is a devil-may-care hero fond of exploring the Outer Planes and tormenting the evil lords there. Murlynd is perhaps the most unusual hero of them all, a holy warrior and wizard who mixes technology and magic to defeat his foes; he dresses like a cowboy and even uses firearms. These individuals are rarely seen in the Flanaess. Vecna is as well known as Zagyg, but his dreaded name is not spoken aloud for fear of arousing him. Once the most powerful undead wizard of any known world, Vecna was destroyed at the height of his power by his treacherous lieutenant Kas. Only Venca’s withered hand and jeweled eye survived, possessing frightening powers than can corrupt even the purest soul. Vecna attempted to return and conquer Oerth only a few years before the Greyhawk Wars and he nearly succeeded. Before his defeat, a servant of his was briefly able to slay the entire Circle of Eight. A Vecna cult survives, attempting to bring him back. Other notorious personalities include Iggwilv, the necromancer-witch who gave birth to Iuz; Zuggtmoy, a female archfiend known as the “Queen of Fungi” who has tried to subvert and conquer the Flanaess; Tharizdun, a ‘dead’ god whose revival, some say, would mean the destruction of the world; Acererak, the demilich whose “Tomb of Horrors” has destroyed hundreds of adventurers; Keraptis, and evil wizard whose volcanic home in White Plume Mountain houses powerful artifacts; The Falcon, a serpentine monster who tried to take over the City of Greyhawk from below but is believed slain; and The Slave Lords, the organized crime masters who once dominated the Pomarj and Wild Coast, and may rise again.